remove venv
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import matplotlib.cm as cm
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from matplotlib.artist import Artist
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from matplotlib.axes import Axes
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from matplotlib.collections import Collection, PathCollection
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from matplotlib.colorizer import Colorizer, ColorizingArtist
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from matplotlib.colors import Colormap, Normalize
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from matplotlib.path import Path
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from matplotlib.patches import Patch
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from matplotlib.text import Text
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from matplotlib.transforms import Transform, TransformedPatchPath, TransformedPath
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from matplotlib.ticker import Locator, Formatter
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from numpy.typing import ArrayLike
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import numpy as np
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from collections.abc import Callable, Iterable, Sequence
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from typing import Literal
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from .typing import ColorType
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class ContourLabeler:
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labelFmt: str | Formatter | Callable[[float], str] | dict[float, str]
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labelManual: bool | Iterable[tuple[float, float]]
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rightside_up: bool
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labelLevelList: list[float]
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labelIndiceList: list[int]
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labelMappable: cm.ScalarMappable | ColorizingArtist
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labelCValueList: list[ColorType]
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labelXYs: list[tuple[float, float]]
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def clabel(
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self,
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levels: ArrayLike | None = ...,
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*,
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fontsize: str | float | None = ...,
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inline: bool = ...,
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inline_spacing: float = ...,
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fmt: str | Formatter | Callable[[float], str] | dict[float, str] | None = ...,
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colors: ColorType | Sequence[ColorType] | None = ...,
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use_clabeltext: bool = ...,
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manual: bool | Iterable[tuple[float, float]] = ...,
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rightside_up: bool = ...,
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zorder: float | None = ...
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) -> list[Text]: ...
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def print_label(self, linecontour: ArrayLike, labelwidth: float) -> bool: ...
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def too_close(self, x: float, y: float, lw: float) -> bool: ...
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def get_text(
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self,
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lev: float,
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fmt: str | Formatter | Callable[[float], str] | dict[float, str],
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) -> str: ...
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def locate_label(
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self, linecontour: ArrayLike, labelwidth: float
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) -> tuple[float, float, float]: ...
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def add_label(
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self, x: float, y: float, rotation: float, lev: float, cvalue: ColorType
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) -> None: ...
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def add_label_near(
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self,
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x: float,
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y: float,
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inline: bool = ...,
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inline_spacing: int = ...,
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transform: Transform | Literal[False] | None = ...,
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) -> None: ...
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def pop_label(self, index: int = ...) -> None: ...
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def labels(self, inline: bool, inline_spacing: int) -> None: ...
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def remove(self) -> None: ...
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class ContourSet(ContourLabeler, Collection):
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axes: Axes
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levels: Iterable[float]
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filled: bool
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linewidths: float | ArrayLike | None
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hatches: Iterable[str | None]
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origin: Literal["upper", "lower", "image"] | None
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extent: tuple[float, float, float, float] | None
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colors: ColorType | Sequence[ColorType]
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extend: Literal["neither", "both", "min", "max"]
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nchunk: int
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locator: Locator | None
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logscale: bool
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negative_linestyles: None | Literal[
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"solid", "dashed", "dashdot", "dotted"
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] | Iterable[Literal["solid", "dashed", "dashdot", "dotted"]]
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clip_path: Patch | Path | TransformedPath | TransformedPatchPath | None
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labelTexts: list[Text]
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labelCValues: list[ColorType]
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@property
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def allkinds(self) -> list[list[np.ndarray | None]]: ...
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@property
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def allsegs(self) -> list[list[np.ndarray]]: ...
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@property
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def alpha(self) -> float | None: ...
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@property
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def linestyles(self) -> (
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None |
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Literal["solid", "dashed", "dashdot", "dotted"] |
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Iterable[Literal["solid", "dashed", "dashdot", "dotted"]]
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): ...
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def __init__(
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self,
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ax: Axes,
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*args,
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levels: Iterable[float] | None = ...,
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filled: bool = ...,
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linewidths: float | ArrayLike | None = ...,
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linestyles: Literal["solid", "dashed", "dashdot", "dotted"]
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| Iterable[Literal["solid", "dashed", "dashdot", "dotted"]]
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| None = ...,
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hatches: Iterable[str | None] = ...,
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alpha: float | None = ...,
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origin: Literal["upper", "lower", "image"] | None = ...,
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extent: tuple[float, float, float, float] | None = ...,
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cmap: str | Colormap | None = ...,
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colors: ColorType | Sequence[ColorType] | None = ...,
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norm: str | Normalize | None = ...,
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vmin: float | None = ...,
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vmax: float | None = ...,
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colorizer: Colorizer | None = ...,
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extend: Literal["neither", "both", "min", "max"] = ...,
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antialiased: bool | None = ...,
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nchunk: int = ...,
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locator: Locator | None = ...,
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transform: Transform | None = ...,
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negative_linestyles: Literal["solid", "dashed", "dashdot", "dotted"]
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| Iterable[Literal["solid", "dashed", "dashdot", "dotted"]]
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| None = ...,
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clip_path: Patch | Path | TransformedPath | TransformedPatchPath | None = ...,
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**kwargs
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) -> None: ...
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def legend_elements(
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self, variable_name: str = ..., str_format: Callable[[float], str] = ...
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) -> tuple[list[Artist], list[str]]: ...
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def find_nearest_contour(
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self, x: float, y: float, indices: Iterable[int] | None = ..., pixel: bool = ...
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) -> tuple[int, int, int, float, float, float]: ...
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class QuadContourSet(ContourSet): ...
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